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Old Mar 18, 2011, 12:56 PM // 12:56   #21
Miss the good ol' days
 
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Ghastly by far Dreams riders are beast, I see yellow numbers fly up on my screen because of them.
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Old Mar 18, 2011, 01:04 PM // 13:04   #22
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Kveldulf and the others above are good too.

But we still need the Eldritch Summoning Stone of C'thulhu!
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Old Mar 18, 2011, 03:06 PM // 15:06   #23
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The imp one that helps my low level characters not do anything

Renew Reuse Recycle one always there and only had to type /bonus for it
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Old Mar 18, 2011, 03:14 PM // 15:14   #24
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Fire Imp. All the others suck.
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Old Mar 18, 2011, 03:20 PM // 15:20   #25
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Swarm of Bees. Whirling Defense tank go!
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Old Mar 18, 2011, 06:00 PM // 18:00   #26
Wilds Pathfinder
 
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Mercantile. Between all my different armors, weapon sets, Black Moa Chick, ID/salvage kits, lockpicks, and more armors, I only have about 4 open inventory slots at any given time.
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Old Mar 18, 2011, 06:51 PM // 18:51   #27
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White Rabbit is so funny.

First time i got it from a Mysterious Summoning stone i was doing a quest with a friend.
I was like, i'll use a summ stone. Then i was like, ???wtf WHERE is it??
Then i noticed the small white bunny, i was like ???WTF???
Then i looked on wiki what the white bunny can do.
Then i was like, aah nice.
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Old Mar 18, 2011, 10:54 PM // 22:54   #28
Academy Page
 
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I liked the Celestial Snake. The rabbit is cool too.
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Old Mar 19, 2011, 12:10 AM // 00:10   #29
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The only one I care about is the Mercantile Summoning Stone; the rest are useless cannon fodder to me.
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Old Mar 19, 2011, 12:17 AM // 00:17   #30
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I like the shiro summoning stone...

...oh wait :P
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Old Mar 19, 2011, 01:14 AM // 01:14   #31
Underworld Spelunker
 
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Guild: Heraldos de la Llama Oscura [HLO]
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Dream Rider, Gaki, Siege Turtle and Snowman/Grentch.

Dream Rider is an machine dealing AoE damage. It also interrupts a bit.
Gake eats up damage like crazy. I've seen the think tanking Mallyx.
Siege Turtles deals a lot of damage and can take quite some damage too. Considering their poor selection of skills, and that they deal earth damage, they are still quite effective.

Snowmen and Grentchies are hard to get unless it's Wintersday, but once you have them... hehe... They can tank with the fort, and they can daze and knockdown too.
Once while doing Deep the idiots with the knockdowns quite, and we were able to finish thanks to the snowmen.

And whenever I vanquish or go delve into a 3 level dungeon, I never go without a mercantile summoning stone.
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Old Mar 19, 2011, 01:22 AM // 01:22   #32
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Mysterious because the Black Best of Arrrgh is pimp, rollin' around like it's nobody's business then wrecking everything.
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Old Mar 19, 2011, 11:30 AM // 11:30   #33
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Mysterious, I used one when Mobrin, Lord of the Marsh was the bounty and got Kuunavang
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Old Mar 19, 2011, 11:37 AM // 11:37   #34
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Zaishen. I love the extra healer
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Old Mar 19, 2011, 02:43 PM // 14:43   #35
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I usually leave town with a team of 8 players/heroes that can get the job done without extra summoning dmg or consumables (except elite HM areas) so my favorite by far is the Merchant.

I hated doing dungeons before the merchant was available. I pick up all my drops and really hate to have to leave any behind. If i was doing a dungeon that i'd have to run to like Rragar's, my inventory would be half full when i got there.
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Old Mar 19, 2011, 04:41 PM // 16:41   #36
Academy Page
 
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Im always happy with the gaki. The turtle is good to but for 20 min i cant see half the battle.
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Old Mar 19, 2011, 04:44 PM // 16:44   #37
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Merchant and Fire Imp are usually the most useful to me. But I looooove the Mysterious Stones because the results can be amusing, like have a Juggernaut rolling through its own Kurzick territory. XD
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Old Mar 19, 2011, 05:39 PM // 17:39   #38
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Quote:
Originally Posted by Pugs Not Drugs View Post
celestial all the way
But the Celestial Rat is horrible. I keep getting diseased because of Tainted Flesh. If I summon a Rat, I'll usually rezone and resummon.
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Old Mar 19, 2011, 07:44 PM // 19:44   #39
Lion's Arch Merchant
 
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1. Merchant
2. Dream Rider
3. Celestial Dragon
4. Smoke Phantom
5. Fire Imp (in pre).
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Old Mar 19, 2011, 08:18 PM // 20:18   #40
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Quote:
Originally Posted by vader View Post
But the Celestial Rat is horrible. I keep getting diseased because of Tainted Flesh. If I summon a Rat, I'll usually rezone and resummon.
What? How? Tainted Flesh removes Disease on application, it makes you immune to disease and gives your melee attackers disease. Even if those melee attackers are human, you are immune to disease.
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